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Ali'N Co.
Game Design | QA Testing
12/2022
12
3 Months

Summary
Play as an unreliable space delivery crew, organizing a dubious cargo.
Increase your profit by sorting packages, while trying to control yourself in 0 gravity.
But beware of the space krakens, or don't get sucked into the vacuum of space…
In this cooperation couch game, you'll have to control yourself in a 0 gravity environment. Packages will come in your spaceship, and you'll have to put them in the right places to get a score high enough before the end of the timer. You'll be able to grab the packages as well as your teammates, make passes with your packages to make them be more valuable. From time to time, events will come to disturb you, be sure to be prepared when they arrive.
Trailer
My implication
Characters / Packages / Items
I was a game designer on this game. I was part of the research and development of the concept and design documents (game concept, game feel, scope poster, one page, creative brief…).
I created waves of different difficulties and I integrated them and balanced them in the game.
Furthermore, I did a lot of QA to find and report as much bug as possible.
In game / Events
Overview
Strategic Choices
Creative Brief

Scope Poster