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Game Design | Quest Design | Sound Design
10/2023
9
2 weeks

Summary
Super Glittering Magical Scroll Shop (SGMSS ) is a cooperative video game using alternative controllers. In this game, you take on the role of sales clerks in a magic store, as customers arrive with a wide variety of problems (more or less serious). You'll have to rummage through your grimoire. In the grimoire are multiple "Types" and "Effects" that players can combine to create numerous types of spells. They have to find the right combination to create the perfect spell, and then do the poses related to the spell they've chosen.
Trailer
The controllers
In this game, we use different types of controllers:
Webcams: First of all, we use 3 webcams, one to record the movement of each player we treat with "Teachable Machine", and the last one to show both players their poses in real time.
Crystal balls: We've created 2 "crystal balls" that players must roll to charge their magic.
Grimoire: Players have a grimoire which they must consult to find the right combination of types and effects.
Gameplay
My implication
Making-Off
I was game designer on this game. I took part in the research and development of the concept and design documents (game concept, game feel, creative brief...). We also chose the types and effects of spells, so as to have a wide variety of possible combinations, and therefore of possible situations.
I did most of the quests, wrote down the customer requests and decided for each of them what the result of each combination would be and the customer's reaction to each of them.
Furthermore, I did also some aspects of the sound design.
Combination List
Quests